kintana 4.0 interface katie ahlquist

To begin, we designed a process to follow for the branding project. We defined phases, defined steps for each phase, specified activities, deliverables, and approval points for each phase and step. We assigned time percentages to each step, so that the process could fit whatever time we were given. In this case, it was a slim two weeks.

 

Phase/step description Persons involved Product of step Thought process
Phase 1 - Concept creation (20-30%)
1.A. Meet to determine general parameters Designers, managers, director List of existing requirements, goals, target audience, do's and dont's

What message is the company trying to communicate? What user experience are we aiming for? (What do the execs want to see at the end of this process?)

1.B. Brainstorm to develop as many ideas as possible Designers Lists/paper sketches of feelings/moods, descriptive words, associative objects/ideas, etc. What should the user's experience be when using this software?
1.C. Group ideas into various concepts Designers Developed paper sketches, possible early screen sketches, for 8-12 concepts (may include color/shape/tonal schemes?) What ideas can be logically or conceptually linked into a complete concept?
1.D. Present concepts Designers, managers, applicable developers, (director?) Choose 3-4 concepts to develop Which concepts best fit questions A and B?
Phase 2 - Concept Development (60-75%)
2.A. Brainstorm/sketch around each concept Designers - each work on all concepts Lists/paper sketches of concept variations What are different ways the concept can be communicated?
2.B. Choose variations for each concept, assign tasks Designers - each work on separate concepts or different variations for same concepts Tight screen sketches How similar/different will our variations be?
2.C. Present variations Designers, managers, director Choose 3 to present to executives (all decision makers) Which variations best communicates the concept?
Phase 3 - Presentation of final concepts (5-10%)
3.A. Refine final concepts, apply look & feel to realistic scenarios or schematics, all family members. Designers Virtually live screens What parts should we choose to represent the whole concept?
3.B. Gather presentation materials Designers, other presenters Slides and/or printouts, verbal descriptions/speech outline How can we best present our work?
3.C. Presentation Designers/presenters, executives Concept approval  
Copyright 2006 mercury interactive corporation